Due to a situation with the developer of the originally intended application I spent some times making up a basic rule.
First you make your post text and all.
Second you'll roll event dice. 1-5 depending on the result you'll get an event 1-2 no items, 3-4 event 5 two items
thirdly you'll add another roll per items, 1-100 and depending on what that is is what you'll get
1-25 ancient pottery, Broken or whole can be all the difference 5 dollars
26-75 ancient coins, Old and common. 2 dollars
75-90 Ancient weapons: These can be functional if in one piece. 25 dollars
90-100 Ancient jewlery: Rare and possibly contains some ancient magic. 75 dollars
lastly is a multiplier roll. These will determine the condition and rarity 1-25 broken/common (no multiplier) 26-50 poor condition/uncommon x.25 50-75 fair condition/rare x.50 75-100 good condition/epic x.75
When you gain an item feel free to describe it based on the criteria. When done feel free to poke myself or another staff member and we can create the item for your inventory or give you the coin. Up to you.